package worldLogic;

public class PhysicalObject {
    Coordinate location;
    Integer objectId;
    //Integer velocity;
    //Velocity is set in steps per second.

    protected PhysicalObject(int objectId, Coordinate location)  {
        this.location = location;
        this.objectId = objectId;
    }

    public Integer getObjectId() {
        return objectId;
    }

    protected void setLocation(Coordinate location) {
        this.location = location;
    }

    public Coordinate getLocation() {
        return location;
    }
}
